We now have C++11 with many new features. An interesting and confusing one (at least for me) is the new nullptr.
Well, no need anymore for the nasty mac
Also, do you have another example (beside the Wikipedia one) where
nullptris superior to good old 0?
Yes. It's also a (simplified) real-world example that occurred in our production code. It only stood out because gcc was able to issue a warning when crosscompiling to a platform with different register width (still not sure exactly why only when crosscompiling from x86_64 to x86, warns warning: converting to non-pointer type 'int' from NULL):
Consider this code (C++03):
#include
struct B {};
struct A
{
operator B*() {return 0;}
operator bool() {return true;}
};
int main()
{
A a;
B* pb = 0;
typedef void* null_ptr_t;
null_ptr_t null = 0;
std::cout << "(a == pb): " << (a == pb) << std::endl;
std::cout << "(a == 0): " << (a == 0) << std::endl; // no warning
std::cout << "(a == NULL): " << (a == NULL) << std::endl; // warns sometimes
std::cout << "(a == null): " << (a == null) << std::endl;
}
It yields this output:
(a == pb): 1
(a == 0): 0
(a == NULL): 0
(a == null): 1