I\'m running into linking problems in MSVC for a project that I wrote for g++. Here\'s the problem:
I build libssh as a static library as part of my application, add
From what I remember of my Windows days, in MinGW-built DLLs, the __imp__ symbol prefix is used for the trampoline function that calls into the DLL proper. This symbol is then provided by a small static library with the extension .dll.a.
When you include libssh headers, you need to set a #define to indicate that you're expecting to link statically. If you don't, the libssh functions in the header will be declared __declspec(dllimport) and so the __imp__ symbols will be expected at link time.
I had a look at the libssh source and found this at the top of libssh.h:
#ifdef LIBSSH_STATIC
#define LIBSSH_API
#else
#if defined _WIN32 || defined __CYGWIN__
#ifdef LIBSSH_EXPORTS
#ifdef __GNUC__
#define LIBSSH_API __attribute__((dllexport))
#else
#define LIBSSH_API __declspec(dllexport)
#endif
#else
#ifdef __GNUC__
#define LIBSSH_API __attribute__((dllimport))
#else
#define LIBSSH_API __declspec(dllimport)
#endif
#endif
#else
#if __GNUC__ >= 4
#define LIBSSH_API __attribute__((visibility("default")))
#else
#define LIBSSH_API
#endif
#endif
#endif
You need to define LIBSSH_STATIC, either through #define before the #include line, or as a /D option. Since you're using CMake, you'll probably do this through add_definitions in CMakeLists.txt.