Certain situations in my code, i end up invoking the function only if that function is defined, or else i should not. How can i achieve this ?
like:
if (func
So another way, if you're using c++11 would be to use functors:
You'll need to put this at the start of your file:
#include
The type of a functor is declared in this format:
std::function< return_type (param1_type, param2_type) >
You could add a variable that holds a functor for sum like this:
std::function&)> sum;
To make things easy, let shorten the param type:
using Numbers = const std::vectorn&;
Then you could fill in the functor var with any one of:
A lambda:
sum = [](Numbers x) { return std::accumulate(x.cbegin(), x.cend(), 0); } // std::accumulate comes from #include
A function pointer:
int myFunc(Numbers nums) {
int result = 0;
for (int i : nums)
result += i;
return result;
}
sum = &myFunc;
Something that 'bind' has created:
struct Adder {
int startNumber = 6;
int doAdding(Numbers nums) {
int result = 0;
for (int i : nums)
result += i;
return result;
}
};
...
Adder myAdder{2}; // Make an adder that starts at two
sum = std::bind(&Adder::doAdding, myAdder);
Then finally to use it, it's a simple if statement:
if (sum)
return sum(x);
In summary, functors are the new pointer to a function, however they're more versatile. May actually be inlined if the compiler is sure enough, but generally are the same as a function pointer.
When combined with std::bind and lambda's they're quite superior to old style C function pointers.
But remember they work in c++11 and above environments. (Not in C or C++03).