Is there a way to make a SKSpriteNode round cornered? I am trying to create a Tile likesqaure blocks with color filled SKSpriteNode:
SKSpriteNode *tile = [SK
from the class reference:
"An SKSpriteNode is a node that draws a textured image, a colored square, or a textured image blended with a color."
It seems the easiest way is to draw a block with rounded corners and then use one of these class methods: