I am building a MP3 player for iOS that plays audio files hosted on the web. I want to offer the ability to play the files offline so I have the files downloading using ASIH
Yes,thats possible to download and save the .mp3(or any kind of file)into NSDocument directory and then you can retrive from that and play by using AVAudioPlayer.
NSString *downloadURL=**your url to download .mp3 file**
NSURL *url = [NSURLURLWithString:downloadURL];
NSURLConnectionalloc *downloadFileConnection = [[[NSURLConnectionalloc] initWithRequest: [NSURLRequestrequestWithURL:url] delegate:self] autorelease];//initialize NSURLConnection
NSString *docDir = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *fileDocPath = [NSStringstringWithFormat:@"%@/",docDir];//document directory path
[fileDocPathretain];
NSFileManager *filemanager=[ NSFileManager defaultManager ];
NSError *error;
if([filemanager fileExistsAtPath:fileDocPath])
{
//just check existence of files in document directory
}
NSURLConnection is used to download the content.NSURLConnection Delegate methods are used to support downloading.
(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
}
-(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
NSFileManager *filemanager=[NSFileManagerdefaultManager];
if(![filemanager fileExistsAtPath:filePath])
{
[[NSFileManagerdefaultManager] createFileAtPath:fileDocPath contents:nil attributes:nil];
}
NSFileHandle *handle = [NSFileHandlefileHandleForWritingAtPath:filePath];
[handle seekToEndOfFile];
[handle writeData:data];
[handle closeFile];
}
-(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
{
UIAlertView *alertView=[[UIAlertViewalloc]initWithTitle:@”"message:
[NSStringstringWithFormat:@"Connection failed!\n Error - %@ ", [error localizedDescription]] delegate:nilcancelButtonTitle:@”Ok”otherButtonTitles:nil];
[alertView show];
[alertView release];
[downloadFileConnectioncancel];//cancel downloding
}
Retrieve the downloaded Audio and Play:
NSString *docDir1 = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *myfilepath = [docDir1 stringByAppendingPathComponent:YourAudioNameinNSDOCDir];
NSLog(@”url:%@”,myfilepath);
NSURL *AudioURL = [[[NSURLalloc]initFileURLWithPath:myfilepath]autorelease];
Just write your code to play Audio by using AudioURL
I Like to know if u have any clarification in this regard.
Thank you