I am making a screen capturing application and everything is going fine. All I need to do is capture the active window and take a screenshot of this active window. Does an
A little tweak to method static void ImageSave() will grant you the option where to save it. Credit goes to Microsoft (http://msdn.microsoft.com/en-us/library/sfezx97z.aspx)
static void ImageSave(string filename, ImageFormat format, Image image, SaveFileDialog saveFileDialog1)
{
saveFileDialog1.Filter = "JPeg Image|*.jpg|Bitmap Image|*.bmp|Gif Image|*.gif";
saveFileDialog1.Title = "Enregistrer un image";
saveFileDialog1.ShowDialog();
// If the file name is not an empty string open it for saving.
if (saveFileDialog1.FileName != "")
{
// Saves the Image via a FileStream created by the OpenFile method.
System.IO.FileStream fs =
(System.IO.FileStream)saveFileDialog1.OpenFile();
// Saves the Image in the appropriate ImageFormat based upon the
// File type selected in the dialog box.
// NOTE that the FilterIndex property is one-based.
switch (saveFileDialog1.FilterIndex)
{
case 1:
image.Save(fs,
System.Drawing.Imaging.ImageFormat.Jpeg);
break;
case 2:
image.Save(fs,
System.Drawing.Imaging.ImageFormat.Bmp);
break;
case 3:
image.Save(fs,
System.Drawing.Imaging.ImageFormat.Gif);
break;
}
fs.Close();
}
}
Your button_click event should be coded something like this...
private void btnScreenShot_Click(object sender, EventArgs e)
{
SaveFileDialog saveFileDialog1 = new SaveFileDialog();
ScreenCapturer.CaptureAndSave(filename, mode, format, saveFileDialog1);
}//