I have tried to initialize my NSMutableArray 100 ways from Sunday, and NOTHING is working for me. I tried setting it equal to a newly allocated and initialized NSMutableArra
I would like to tip my hat to Georg Fritzsche. I did end up needing to use (copy) instead of (retain), and I would not have known what to do without his input.
//@property (copy) NSMutableArray *array;
@property (nonatomic, copy) NSMutableArray *array; //overridden method is non-atomic as it is coded and should be reflected here.
If you wish to use (copy) on a mutable object you must override the "setter" method as follows...
- (void)setArray:(NSArray *)newArray {
if ( array != newArray ) {
[array release];
array = [newArray mutableCopy];
// [array retain]; // unnecessary as noted by Georg Fritzsche
}
return;
}
NOTE: You will get a compiler warning: Incompatible Objective-C types initializing 'struct NSArray *', expected 'struct NSMutableArray *' I chose to declare the newArray parameter as an (NSArray *), because you are given the flexibility to have any array passed and correctly copied to your (NSMutableArray *) variable. If you wish to declare the newArray parameter as an (NSMutableArray *) you will still need to leave the mutableCopy method in place to get your desired results.
Cheers to Georg! Z@K!