I want to know how malloc
and free
work.
int main() {
unsigned char *p = (unsigned char*)malloc(4*sizeof(unsigned char));
m
Well it depends on the memory allocator implementation and the OS.
Under windows for example a process can ask for a page or more of RAM. The OS then assigns those pages to the process. This is not, however, memory allocated to your application. The CRT memory allocator will mark the memory as a contiguous "available" block. The CRT memory allocator will then run through the list of free blocks and find the smallest possible block that it can use. It will then take as much of that block as it needs and add it to an "allocated" list. Attached to the head of the actual memory allocation will be a header. This header will contain various bit of information (it could, for example, contain the next and previous allocated blocks to form a linked list. It will most probably contain the size of the allocation).
Free will then remove the header and add it back to the free memory list. If it forms a larger block with the surrounding free blocks these will be added together to give a larger block. If a whole page is now free the allocator will, most likely, return the page to the OS.
It is not a simple problem. The OS allocator portion is completely out of your control. I recommend you read through something like Doug Lea's Malloc (DLMalloc) to get an understanding of how a fairly fast allocator will work.
Edit: Your crash will be caused by the fact that by writing larger than the allocation you have overwritten the next memory header. This way when it frees it gets very confused as to what exactly it is free'ing and how to merge into the following block. This may not always cause a crash straight away on the free. It may cause a crash later on. In general avoid memory overwrites!