I have a base class:
function Monster() {
this.health = 100;
}
Monster.prototype.growl = function() {
console.log(\"Grr!\");
}
That
For Autodidacts:
function BaseClass(toBePrivate){
var morePrivates;
this.isNotPrivate = 'I know';
// add your stuff
}
var o = BaseClass.prototype;
// add your prototype stuff
o.stuff_is_never_private = 'whatever_except_getter_and_setter';
// MiddleClass extends BaseClass
function MiddleClass(toBePrivate){
BaseClass.call(this);
// add your stuff
var morePrivates;
this.isNotPrivate = 'I know';
}
var o = MiddleClass.prototype = Object.create(BaseClass.prototype);
MiddleClass.prototype.constructor = MiddleClass;
// add your prototype stuff
o.stuff_is_never_private = 'whatever_except_getter_and_setter';
// TopClass extends MiddleClass
function TopClass(toBePrivate){
MiddleClass.call(this);
// add your stuff
var morePrivates;
this.isNotPrivate = 'I know';
}
var o = TopClass.prototype = Object.create(MiddleClass.prototype);
TopClass.prototype.constructor = TopClass;
// add your prototype stuff
o.stuff_is_never_private = 'whatever_except_getter_and_setter';
// to be continued...
Create "instance" with getter and setter:
function doNotExtendMe(toBePrivate){
var morePrivates;
return {
// add getters, setters and any stuff you want
}
}