A lot of apps pop up a transparent view with rounded corners and an activityIndicator when running a time consuming operation.
How is this rounding done and is it po
I abstracted out @lostInTransit's response into this function:
static void ContextAddRoundedRect(CGContextRef c, CGRect rect, CGFloat radius) {
CGFloat minX = CGRectGetMinX(rect);
CGFloat maxX = CGRectGetMaxX(rect);
CGFloat minY = CGRectGetMinY(rect);
CGFloat maxY = CGRectGetMaxY(rect);
CGContextMoveToPoint(c, minX + radius, minY);
CGContextAddArcToPoint(c, maxX, minY, maxX, minY + radius, radius);
CGContextAddArcToPoint(c, maxX, maxY, maxX - radius, maxY, radius);
CGContextAddArcToPoint(c, minX, maxY, minX, maxY - radius, radius);
CGContextAddArcToPoint(c, minX, minY, minX + radius, minY, radius);
}
which places the path onto the context for you to do with as you may
slightly different CoreGraphics calls and i didn't close the path, in case you want to add that
CGContextFillPath(c);