For those who don't care about IE6/IE7, the same guy who wrote Raphael built an svg engine specifically for modern browsers: Snap.svg .. they have a really nice site with good docs: http://snapsvg.io
snap.svg couldn't be easier to use right out of the box and can manipulate/update existing SVGs or generate new ones. You can read this stuff on the snap.io about page but here's a quick run down:
Cons
- To make use of snap's features you must forgo on support for older browsers. Raphael supports browsers like IE6/IE7, snap features are only supported by IE9 and up, Safari, Chrome, Firefox, and Opera.
Pros
Implements the full features of SVG like masking, clipping, patterns, full gradients, groups, and more.
Ability to work with existing SVGs: content does not have to be generated with Snap for it to work with Snap, allowing you to create the content with any common design tools.
Full animation support using a straightforward, easy-to-implement JavaScript API
Works with strings of SVGs (for example, SVG files loaded via Ajax) without having to actually render them first, similar to a resource container or sprite sheet.
check it out if you're interested: http://snapsvg.io