I would like to set a certain Drawable as the device\'s wallpaper, but all wallpaper functions accept Bitmaps only. I cannot use WallpaperMan
So after looking (and using) of the other answers, seems they all handling ColorDrawable and PaintDrawable badly. (Especially on lollipop) seemed that Shaders were tweaked so solid blocks of colors were not handled correctly.
I am using the following code now:
public static Bitmap drawableToBitmap(Drawable drawable) {
if (drawable instanceof BitmapDrawable) {
return ((BitmapDrawable) drawable).getBitmap();
}
// We ask for the bounds if they have been set as they would be most
// correct, then we check we are > 0
final int width = !drawable.getBounds().isEmpty() ?
drawable.getBounds().width() : drawable.getIntrinsicWidth();
final int height = !drawable.getBounds().isEmpty() ?
drawable.getBounds().height() : drawable.getIntrinsicHeight();
// Now we check we are > 0
final Bitmap bitmap = Bitmap.createBitmap(width <= 0 ? 1 : width, height <= 0 ? 1 : height,
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);
return bitmap;
}
Unlike the others, if you call setBounds on the Drawable before asking to turn it into a bitmap, it will draw the bitmap at the correct size!