I have to make checkmarks on a tableView, but if I\'m scrolling and one check marked cell is not visible and I scroll back the checkmark disappeared.
While running
Create an Array of tuples to store row and section values:
var selectedCells:[(row: Int, section: Int)] = []
In your cellForRowAtIndexPath, check if you have any selectedCellValues. If so, add an accessoryType for that cell and break out of the loop,
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell{
let cell = tableView.dequeueReusableCellWithIdentifier("SettingsCell", forIndexPath: indexPath) as SettingsCustomCell
var rowNums:NSNumber = indexPath.row
var sectionNums:NSNumber = indexPath.section
var selectedRow:Int
var selectedSection:Int
if(selectedCells.count > 0){
for tuple in selectedCells{
selectedRow = tuple.row
selectedSection = tuple.section
if(selectedRow == rowNums && selectedSection == sectionNums){
cell.accessoryType = UITableViewCellAccessoryType.Checkmark
break
}else{
cell.accessoryType = UITableViewCellAccessoryType.None
}
}
}else{
cell.accessoryType = UITableViewCellAccessoryType.None
}
var keyValue = listOfSectionTitles[indexPath.section]
var items: [NSString] = dictionaryOfCellTitles.objectForKey(keyValue) as [NSString]
cell.textLabel?.text = items[indexPath.row]
return cell
}
Handle selectedcellvalues in didSelecteRowAtIndexPath:
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
let cell = tableView.cellForRowAtIndexPath(indexPath)
if(cell?.accessoryType == UITableViewCellAccessoryType.None){
cell?.accessoryType = UITableViewCellAccessoryType.Checkmark
selectedCells.append(row:indexPath.row, section:indexPath.section)
}else{
var rowToDelete = indexPath.row
var sectionToDelete = indexPath.section
for var i=0; i < selectedCells.count; i++
{
if(rowToDelete == selectedCells[i].row && sectionToDelete == selectedCells[i].section){
selectedCells.removeAtIndex(i)
cell?.accessoryType = UITableViewCellAccessoryType.None
}
}
}
tableView.deselectRowAtIndexPath(indexPath, animated: true)
}