Inspired by this question and answer, how do I create a generic permutations algorithm in F#? Google doesn\'t give any useful answers to this.
EDIT: I provide my be
Take a look at this one:
http://fsharpcode.blogspot.com/2010/04/permutations.html
let length = Seq.length
let take = Seq.take
let skip = Seq.skip
let (++) = Seq.append
let concat = Seq.concat
let map = Seq.map
let (|Empty|Cons|) (xs:seq<'a>) : Choice> =
if (Seq.isEmpty xs) then Empty else Cons(Seq.head xs, Seq.skip 1 xs)
let interleave x ys =
seq { for i in [0..length ys] ->
(take i ys) ++ seq [x] ++ (skip i ys) }
let rec permutations xs =
match xs with
| Empty -> seq [seq []]
| Cons(x,xs) -> concat(map (interleave x) (permutations xs))