Is it possible to programmatically force a full garbage collection run in ActionScript 3.0?
Let\'s say I\'ve created a bunch of Display objects with eventListeners a
As others said: do not try to GC manually, there are hacks but it's not safe.
You should try recycling objects when you can - you'll save a lot of memory.
This can be applied for instance to BitmapDatas (clear and reuse), particles (remove from display and reuse).