I am attempting to detect WebGL support across multiple browsers and I\'ve encountered the following scenario. The current version of Firefox appears to report positive supp
[Oct 2014] I've updated modernizrs example to match their current implementation, which is a cleaned up version from http://get.webgl.org/ further below.
Modernizr does,
var canvas;
var ctx;
var exts;
try {
canvas = createElement('canvas');
ctx = canvas.getContext('webgl') || canvas.getContext('experimental-webgl');
exts = ctx.getSupportedExtensions();
}
catch (e) {
return;
}
if (ctx !== undefined) {
Modernizr.webglextensions = new Boolean(true);
}
for (var i = -1, len = exts.length; ++i < len; ){
Modernizr.webglextensions[exts[i]] = true;
}
canvas = undefined;
Chromium points to http://get.webgl.org/ for the canonical support implementation,
try { gl = canvas.getContext("webgl"); }
catch (x) { gl = null; }
if (gl == null) {
try { gl = canvas.getContext("experimental-webgl"); experimental = true; }
catch (x) { gl = null; }
}