I am unable to rotate the image by 90 degrees in swift. I have written below code but there is an error and doesn\'t compile
func imageRotatedByDegrees(old
Your code is not that far off from functional. You can apply the transform as you are doing directly to the bitmap, you don't need an intermediate view:
func imageRotatedByDegrees(oldImage: UIImage, deg degrees: CGFloat) -> UIImage {
let size = oldImage.size
UIGraphicsBeginImageContext(size)
let bitmap: CGContext = UIGraphicsGetCurrentContext()!
//Move the origin to the middle of the image so we will rotate and scale around the center.
bitmap.translateBy(x: size.width / 2, y: size.height / 2)
//Rotate the image context
bitmap.rotate(by: (degrees * CGFloat(M_PI / 180)))
//Now, draw the rotated/scaled image into the context
bitmap.scaleBy(x: 1.0, y: -1.0)
let origin = CGPoint(x: -size.width / 2, y: -size.width / 2)
bitmap.draw(oldImage.cgImage!, in: CGRect(origin: origin, size: size))
let newImage: UIImage = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
return newImage
}
Also, if you're going to create a function that rotates an image, it is typically good form to include a clockwise: Bool parameter that will interpret the degrees argument as rotating clockwise or not. The implementation and appropriate conversion to radians I leave to you.
Also note that it's a bit hand-wavy on my part to assume that oldImage.size is non-zero. If it is, force-unwrapping UIGraphicsGetCurrentContext()! will probably crash. You should validate the oldImage's size and if it's invalid just return oldImage.