I\'m having some trouble getting my launch image to show up in my application.
I have created all the static image files in the Images.xcassets file in an asset set
I've just spent a little while on the same problem, but found the answer, and put it into a Youtube Tutorial
- Create your ArtWork Image. 1024x1024 that conforms to Apple's requirements for Appicons and LaunchImages
- Set up a folder to hold your newly created Assets.xcassets
- Open Asset Creator Pro and drag your new image into it.
- Do your app icons first, putting the created file into your new folder.
- Using the SAME image, select LaunchImages next, and "Append" the created set into the new, existing Assets.xcassets
- Open your XCode project, and delete the eisting - probably empty - Assets.xcassets folder. If you have other files in it, then just delete the Appicons and Launchimages sets.
- Drag your newly created Assets into the XCode project, making sure you set the option to Copy the files. Sometimes this can be off! beware.
- check what's in the cassets, you should see your new images.
- Make sure the line Launch Screen File in your Project settings is BLANK.
- Make sure your LaunchScreen storyboard is BLANK. Anything in there and the images wont load.
test it.
Watch the video.