I have a question about the return value of operator overloading in C++. Generally, I found two cases, one is return-by-value, and one is return-by-reference. So what\'s the
To attempt an answer to your question regarding strings, the operator+() for strings is almost always implemented as a free (non-member) function so that implicit conversions can be performed on either parameter. That is so you can say things like:
string s1 = "bar";
string s2 = "foo" + s1;
Given that, and that we can see that neither parameter can be changed, it must be declared as:
RETURN_TYPE operator +( const string & a, const string & b );
We ignore the RETURN_TYPE for the moment. As we cannot return either parameter (because we can't change them), the implementation must create a new, concatenated value:
RETURN_TYPE operator +( const string & a, const string & b ) {
string newval = a;
newval += b; // a common implementation
return newval;
}
Now if we make RETURN_TYPE a reference, we will be returning a reference to a local object, which is a well-known no-no as the local object don't exist outside the function. So our only choice is to return a value, i.e. a copy:
string operator +( const string & a, const string & b ) {
string newval = a;
newval += b; // a common implementation
return newval;
}