How would I be able to limit the scale of the UIPinchGestureRecognizer to a min and max level? The scale property below seems to be relative to the last known scale (the de
Other approaches mentioned here did not work for me, but taking a couple things from previous answers and (in my opinion) simplifying things, I've got this to work for me. effectiveScale is an ivar set to 1.0 in viewDidLoad.
-(void)zoomScale:(UIPinchGestureRecognizer *)recognizer
{
if([recognizer state] == UIGestureRecognizerStateEnded) {
// Reset last scale
lastScale = 1.0;
return;
}
if ([recognizer state] == UIGestureRecognizerStateBegan ||
[recognizer state] == UIGestureRecognizerStateChanged) {
CGFloat pinchscale = [recognizer scale];
CGFloat scaleDiff = pinchscale - lastScale;
if (scaleDiff < 0)
scaleDiff *= 2; // speed up zoom-out
else
scaleDiff *= 0.7; // slow down zoom-in
effectiveScale += scaleDiff;
// Limit scale between 1 and 2
effectiveScale = effectiveScale < 1 ? 1 : effectiveScale;
effectiveScale = effectiveScale > 2 ? 2 : effectiveScale;
// Handle transform in separate method using new effectiveScale
[self makeAndApplyAffineTransform];
lastScale = pinchscale;
}
}