Anyone having issue with the iPhone X simulator around the UITabBar component?
Mine seem to be rendering the icons and title on top of each other, I\'m not sure if I
Fixed by using subclassed UITabBar to apply safeAreaInsets:
class SafeAreaFixTabBar: UITabBar {
var oldSafeAreaInsets = UIEdgeInsets.zero
@available(iOS 11.0, *)
override func safeAreaInsetsDidChange() {
super.safeAreaInsetsDidChange()
if oldSafeAreaInsets != safeAreaInsets {
oldSafeAreaInsets = safeAreaInsets
invalidateIntrinsicContentSize()
superview?.setNeedsLayout()
superview?.layoutSubviews()
}
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
var size = super.sizeThatFits(size)
if #available(iOS 11.0, *) {
let bottomInset = safeAreaInsets.bottom
if bottomInset > 0 && size.height < 50 {
size.height += bottomInset
}
}
return size
}
}