I need to make the iPhone vibrate, but I don\'t know how to do that in Swift. I know that in Objective-C, you just write:
import AudioToolbox AudioServicesPl
import AudioToolbox extension UIDevice { static func vibrate() { AudioServicesPlaySystemSound(kSystemSoundID_Vibrate) } }
Now you can just call UIDevice.vibrate() as needed.
UIDevice.vibrate()