I\'m trying to learn C++ so forgive me if this question demonstrates a lack of basic knowledge, you see, the fact is, I have a lack of basic knowledge.
I want some h
Writing custom iterators in C++ can be quite verbose and complex to understand.
Since I could not find a minimal way to write a custom iterator I wrote this template header that might help. For example, to make the Piece class iterable:
#include
#include
#include "iterator_tpl.h"
struct Point {
int x;
int y;
Point() {}
Point(int x, int y) : x(x), y(y) {}
Point operator+(Point other) const {
other.x += x;
other.y += y;
return other;
}
};
struct Shape {
std::vector vec;
};
struct Piece {
Shape& shape;
Point offset;
Piece(Shape& shape, int x, int y) : shape(shape), offset(x,y) {}
struct it_state {
int pos;
inline void next(const Piece* ref) { ++pos; }
inline void begin(const Piece* ref) { pos = 0; }
inline void end(const Piece* ref) { pos = ref->shape.vec.size(); }
inline Point get(Piece* ref) { return ref->offset + ref->shape.vec[pos]; }
inline bool cmp(const it_state& s) const { return pos != s.pos; }
};
SETUP_ITERATORS(Piece, Point, it_state);
};
Then you would be able to use it as a normal STL Container:
int main() {
Shape shape;
shape.vec.emplace_back(1,2);
shape.vec.emplace_back(2,3);
shape.vec.emplace_back(3,4);
Piece piece(shape, 1, 1);
for (Point p : piece) {
std::cout << p.x << " " << p.y << std::endl;
// Output:
// 2 3
// 3 4
// 4 5
}
return 0;
}
It also allows for adding other types of iterators like const_iterator or reverse_const_iterator.
I hope it helps.