In our own Jon Skeet\'s C# in depth, he discusses the 3 ways to simulate a \'null\' for value types:
Ultimately, they are just a generic struct with a bool flag - except with special boxing rules. Because structs are (by default) initialized to zero, the bool defaults to false (no value):
public struct Nullable where T : struct {
private readonly T value;
private readonly bool hasValue;
public Nullable(T value) {
this.value = value;
hasValue = true;
}
public T Value {
get {
if(!hasValue) throw some exception ;-p
return value;
}
}
public T GetValueOrDefault() { return value; }
public bool HasValue {get {return hasValue;}}
public static explicit operator T(Nullable value) {
return value.Value; }
public static implicit operator Nullable(T value) {
return new Nullable(value); }
}
Extra differences, though:
EqualityComparer
, Comparer
etc)Nullable>
)