Does the Android emulator support OpenGL ES 3.0?

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遥遥无期
遥遥无期 2020-11-29 11:22

I know that the emulator has supported OpenGL ES 2.0 as of SDK tools 17 and Android 4.0.3, but that was introduced back in April 2012.

Does the Android emulator sup

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  •  一整个雨季
    2020-11-29 11:53

    The latest Android Emulator now supports OpenGL ES 3.0. To use OpenGL ES 3.0, your development machine needs a host GPU graphics card that supports OpenGL 3.2 or higher on Microsoft® Windows® or Linux.

    See: https://android-developers.googleblog.com/2017/05/android-studio-3-0-canary1.html

    The gles3jni sample app from the NDK is a good option to try it out.

    If it fails with:

    java.lang.RuntimeException: createContext failed: EGL_BAD_CONFIG
    

    also try to run first on host:

    echo "GLESDynamicVersion = on" >> ~/.android/advancedFeatures.ini
    

    as the devs are currently whitelisting supported host GPUs, and that overrides it, see also: https://issuetracker.google.com/issues/68496715

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