
How do I draw that semi-transparent rectangle on the screen?
That cannot be a JFrame be
Update Multi Monitor Support to the Example Answer from @MadProgrammer.
Without ExtendedState(JFrame.MAXIMIZED_BOTH) and pack()

public SelectionRectangle() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Test");
frame.setUndecorated(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new BackgroundPane());
frame.setResizable( false );
frame.setBounds( getScreenViewableBounds() );
frame.setVisible(true);
}
});
}
public static Rectangle getScreenViewableBounds() {
GraphicsDevice[] devices = GraphicsEnvironment.getLocalGraphicsEnvironment().getScreenDevices();
int minx = Integer.MAX_VALUE;
int miny = Integer.MAX_VALUE;
int maxx = Integer.MIN_VALUE;
int maxy = Integer.MIN_VALUE;
for( GraphicsDevice device : devices ) {
for( GraphicsConfiguration config : device.getConfigurations() ) {
Rectangle bounds = config.getBounds();
minx = Math.min( minx, bounds.x );
miny = Math.min( miny, bounds.y );
maxx = Math.max( maxx, bounds.x + bounds.width );
maxy = Math.max( maxy, bounds.y + bounds.height );
}
}
return new Rectangle( new Point(minx, miny), new Dimension(maxx - minx, maxy - miny) );
}