I found a function for rectangles with all 4 corners being round, but I want to have just the top 2 corners round. What can I do?
canvas.drawRoundRect(new Re
A Path#arcTo() version to draw the rounded side if the radius is half of the height.
fun getPathOfRoundedRectF(
rect: RectF,
topLeftRadius: Float = 0f,
topRightRadius: Float = 0f,
bottomRightRadius: Float = 0f,
bottomLeftRadius: Float = 0f
): Path {
val tlRadius = topLeftRadius.coerceAtLeast(0f)
val trRadius = topRightRadius.coerceAtLeast(0f)
val brRadius = bottomRightRadius.coerceAtLeast(0f)
val blRadius = bottomLeftRadius.coerceAtLeast(0f)
with(Path()) {
moveTo(rect.left + tlRadius, rect.top)
//setup top border
lineTo(rect.right - trRadius, rect.top)
//setup top-right corner
arcTo(
RectF(
rect.right - trRadius * 2f,
rect.top,
rect.right,
rect.top + trRadius * 2f
), -90f, 90f
)
//setup right border
lineTo(rect.right, rect.bottom - trRadius)
//setup bottom-right corner
arcTo(
RectF(
rect.right - brRadius * 2f,
rect.bottom - brRadius * 2f,
rect.right,
rect.bottom
), 0f, 90f
)
//setup bottom border
lineTo(rect.left + blRadius, rect.bottom)
//setup bottom-left corner
arcTo(
RectF(
rect.left,
rect.bottom - blRadius * 2f,
rect.left + blRadius * 2f,
rect.bottom
), 90f, 90f
)
//setup left border
lineTo(rect.left, rect.top + tlRadius)
//setup top-left corner
arcTo(
RectF(
rect.left,
rect.top,
rect.left + tlRadius * 2f,
rect.top + tlRadius * 2f
),
180f,
90f
)
close()
return this
}
}