Anybody successfully done offline rendering using core-Audio.?
I had to mix two audio files and apply reverb(used 2 AudioFilePlayer,MultiChannelMixer,Reverb2 and Rem
I followed Abdusha's approach but my output file had no audio plus the size was very small as compared to the input. After looking into it, a fix I made was in "pullGenericOutput" function. After AudioUnitRender call:
AudioUnitRender(genericOutputUnit,
&flags,
&inTimeStamp,
busNumber,
numberFrames,
bufferList);
inTimeStamp.mSampleTime++; //Updated
increment the timeStamp by 1. After doing this, the output file was perfect with effects working. Thanks. Your answer helped a lot.