Displaying YUV Image in Android

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不知归路
不知归路 2020-11-29 01:07

In my application, we need to display the Video frame receives from server to our android application,
Server is sending video data @ 50 frame per second, having encoded

4条回答
  •  [愿得一人]
    2020-11-29 01:28

    Following code solve your problem and it may take less time on Yuv Format data because YuvImage class is provided with Android-SDK.

    You can try this,

    ByteArrayOutputStream out = new ByteArrayOutputStream();
    YuvImage yuvImage = new YuvImage(data, ImageFormat.NV21, width, height, null);
    yuvImage.compressToJpeg(new Rect(0, 0, width, height), 50, out);
    byte[] imageBytes = out.toByteArray();
    Bitmap image = BitmapFactory.decodeByteArray(imageBytes, 0, imageBytes.length);
    iv.setImageBitmap(image);
    

    or

    void yourFunction(byte[] data, int mWidth, int mHeight)
    {
    
    int[] mIntArray = new int[mWidth*mHeight];
    
    // Decode Yuv data to integer array
    decodeYUV420SP(mIntArray, data, mWidth, mHeight);
    
    //Initialize the bitmap, with the replaced color  
    Bitmap bmp = Bitmap.createBitmap(mIntArray, mWidth, mHeight, Bitmap.Config.ARGB_8888);  
    
    // Draw the bitmap with the replaced color  
    iv.setImageBitmap(bmp);  
    
    }
    
    static public void decodeYUV420SP(int[] rgba, byte[] yuv420sp, int width,
        int height) {
    final int frameSize = width * height;
    
    for (int j = 0, yp = 0; j < height; j++) {
        int uvp = frameSize + (j >> 1) * width, u = 0, v = 0;
        for (int i = 0; i < width; i++, yp++) {
            int y = (0xff & ((int) yuv420sp[yp])) - 16;
            if (y < 0)
                y = 0;
            if ((i & 1) == 0) {
                v = (0xff & yuv420sp[uvp++]) - 128;
                u = (0xff & yuv420sp[uvp++]) - 128;
            }
    
            int y1192 = 1192 * y;
            int r = (y1192 + 1634 * v);
            int g = (y1192 - 833 * v - 400 * u);
            int b = (y1192 + 2066 * u);
    
            if (r < 0)
                r = 0;
            else if (r > 262143)
                r = 262143;
            if (g < 0)
                g = 0;
            else if (g > 262143)
                g = 262143;
            if (b < 0)
                b = 0;
            else if (b > 262143)
                b = 262143;
    
            // rgb[yp] = 0xff000000 | ((r << 6) & 0xff0000) | ((g >> 2) &
            // 0xff00) | ((b >> 10) & 0xff);
            // rgba, divide 2^10 ( >> 10)
            rgba[yp] = ((r << 14) & 0xff000000) | ((g << 6) & 0xff0000)
                    | ((b >> 2) | 0xff00);
        }
    }
    }
    

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