I have an issue with third party libraries that are imported to my project.
I read quite a lot of articles about that but do not get any information how properly han
Anyone facing this while using cmake build, the solution is to make sure you have included the four supported platforms in your app module's android{} block:
externalNativeBuild { cmake { cppFlags "-std=c++14" abiFilters "arm64-v8a", "x86", "armeabi-v7a", "x86_64" } }