How do you generate a random double uniformly distributed between 0 and 1 from C++?
Of course I can think of some answers, but I\'d like to know what the standard pr
An old school solution like:
double X=((double)rand()/(double)RAND_MAX);
Should meet all your criteria (portable, standard and fast). obviously the random number generated has to be seeded the standard procedure is something like:
srand((unsigned)time(NULL));