Developing for iOS device in Windows environment with Flutter

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不思量自难忘°
不思量自难忘° 2020-11-28 21:58

I\'m new to Flutter, was just wondering if it\'s possible.

I\'ve tried building the demo code using intellij with given instruction (https://flutter.io/setup/). It

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  •  -上瘾入骨i
    2020-11-28 22:31

    you can read this article

    it uses some tools and CodeMagic to build Flutter app for Ios.

    1. put your app on GitHub (public) and give access to codemagic
    2. then you should build your app using code magic for IOS.
    3. then you should use Cydia Impactor for signing the file that CodeMagic has sent to you
    4. prepare your windows machine by installing libimobiledevice , ideviceinstaller,which.
    5. Modify Flutter code to not looking for Xcode
    6. Running and debugging

    I have used this method it works fine you can hot reload and debug your app the downside is you have to enter apple id password in Cydia Impactor which for sure you should use a second apple id and after apple provisioning profile expiring you should sign your code with Cydia Impactor again. but it's so much cheaper than by a Mac or rent one.

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