I\'m trying to figure out how this is done the right way. I\'ve tried to depict the situation:
It is possible to do without inherit any class.
you can check gestureRecognizers in gesture's callback selector
if view.gestureRecognizers not contains your gestureRecognizer,just ignore it
for example
- (void)viewDidLoad
{
UITapGestureRecognizer *singleTapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleSingleTap:)];
singleTapGesture.numberOfTapsRequired = 1;
}
check view.gestureRecognizers here
- (void)handleSingleTap:(UIGestureRecognizer *)gestureRecognizer
{
UIEvent *event = [[UIEvent alloc] init];
CGPoint location = [gestureRecognizer locationInView:self.view];
//check actually view you hit via hitTest
UIView *view = [self.view hitTest:location withEvent:event];
if ([view.gestureRecognizers containsObject:gestureRecognizer]) {
//your UIView
//do something
}
else {
//your UITableView or some thing else...
//ignore
}
}