i\'m trying to make a UIView shake when a button is pressed.
I am adapting the code I found on http://www.cimgf.com/2008/02/27/core-animation-tutorial-window-shake-e
Here's one that uses a damper function to decay the shake:
- (void)shake
{
CAKeyframeAnimation* animation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
animation.duration = 0.5;
animation.delegate = self;
animation.fillMode = kCAFillModeForwards;
animation.removedOnCompletion = YES;
animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
NSMutableArray* values = [[NSMutableArray alloc] init];
int steps = 100;
double position = 0;
float e = 2.71;
for (int t = 0; t < steps; t++)
{
position = 10 * pow(e, -0.022 * t) * sin(0.12 * t);
NSValue* value = [NSValue valueWithCGPoint:CGPointMake([self center].x - position, [self center].y)];
DDLogInfo(@"Value: %@", value);
[values addObject:value];
}
animation.values = values;
[[self layer] addAnimation:animation forKey:@"position"];
}