I\'m setting a new text value to a UILabel
. Currently, the new text appears just fine. However, I\'d like to add some animation when the new text appears. I\
With Swift 5, you can choose one of the two following Playground code samples in order to animate your UILabel
's text changes with some cross dissolve animation.
UIView
's transition(with:duration:options:animations:completion:) class methodimport UIKit
import PlaygroundSupport
class ViewController: UIViewController {
let label = UILabel()
override func viewDidLoad() {
super.viewDidLoad()
label.text = "Car"
view.backgroundColor = .white
view.addSubview(label)
label.translatesAutoresizingMaskIntoConstraints = false
label.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
label.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(toggle(_:)))
view.addGestureRecognizer(tapGesture)
}
@objc func toggle(_ sender: UITapGestureRecognizer) {
let animation = {
self.label.text = self.label.text == "Car" ? "Plane" : "Car"
}
UIView.transition(with: label, duration: 2, options: .transitionCrossDissolve, animations: animation, completion: nil)
}
}
let controller = ViewController()
PlaygroundPage.current.liveView = controller
CALayer
's add(_:forKey:) methodimport UIKit
import PlaygroundSupport
class ViewController: UIViewController {
let label = UILabel()
let animation = CATransition()
override func viewDidLoad() {
super.viewDidLoad()
label.text = "Car"
animation.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeInEaseOut)
// animation.type = CATransitionType.fade // default is fade
animation.duration = 2
view.backgroundColor = .white
view.addSubview(label)
label.translatesAutoresizingMaskIntoConstraints = false
label.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
label.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(toggle(_:)))
view.addGestureRecognizer(tapGesture)
}
@objc func toggle(_ sender: UITapGestureRecognizer) {
label.layer.add(animation, forKey: nil) // The special key kCATransition is automatically used for transition animations
label.text = label.text == "Car" ? "Plane" : "Car"
}
}
let controller = ViewController()
PlaygroundPage.current.liveView = controller