I want to make a draggable (that is, repositionable by mouse) React component, which seems to necessarily involve global state and scattered event handlers. I can do it the
Here's a 2020 answer with a Hook:
function useDragging() {
const [isDragging, setIsDragging] = useState(false);
const [pos, setPos] = useState({ x: 0, y: 0 });
const ref = useRef(null);
function onMouseMove(e) {
if (!isDragging) return;
setPos({
x: e.x - ref.current.offsetWidth / 2,
y: e.y - ref.current.offsetHeight / 2,
});
e.stopPropagation();
e.preventDefault();
}
function onMouseUp(e) {
setIsDragging(false);
e.stopPropagation();
e.preventDefault();
}
function onMouseDown(e) {
if (e.button !== 0) return;
setIsDragging(true);
setPos({
x: e.x - ref.current.offsetWidth / 2,
y: e.y - ref.current.offsetHeight / 2,
});
e.stopPropagation();
e.preventDefault();
}
// When the element mounts, attach an mousedown listener
useEffect(() => {
ref.current.addEventListener("mousedown", onMouseDown);
return () => {
ref.current.removeEventListener("mousedown", onMouseDown);
};
}, [ref.current]);
// Everytime the isDragging state changes, assign or remove
// the corresponding mousemove and mouseup handlers
useEffect(() => {
if (isDragging) {
document.addEventListener("mouseup", onMouseUp);
document.addEventListener("mousemove", onMouseMove);
} else {
document.removeEventListener("mouseup", onMouseUp);
document.removeEventListener("mousemove", onMouseMove);
}
return () => {
document.removeEventListener("mouseup", onMouseUp);
document.removeEventListener("mousemove", onMouseMove);
};
}, [isDragging]);
return [ref, pos.x, pos.y, isDragging];
}
Then a component that uses the hook:
function Draggable() {
const [ref, x, y, isDragging] = useDragging();
return (
);
}