Do you want virtual methods?
If not then you just define a set of function pointers in the struct itself. If you assign all the function pointers to standard C functions then you will be able to call functions from C in very similar syntax to how you would under C++.
If you want to have virtual methods it gets more complicated. Basically you will need to implement your own VTable to each struct and assign function pointers to the VTable depending on which function is called. You would then need a set of function pointers in the struct itself that in turn call the function pointer in the VTable. This is, essentially, what C++ does.
TBH though ... if you want the latter then you are probably better off just finding a C++ compiler you can use and re-compiling the project. I have never understood the obsession with C++ not being usable in embedded. I've used it many a time and it works is fast and doesn't have memory problems. Sure you have to be a bit more careful about what you do but its really not that complicated.