I am developing an application When an kinect sensor detects an skeleton that person can work on it if other person comes near to the existing user it detects the second per
KinectManager kinectManager = KinectManager.Instance;
AvatarController avatarCtrl = avatar ? avatar.gameObject.GetComponent () : null;
if (kinectManager != null && kinectManager.IsInitialized () && avatar != null && avatarCtrl && kinectManager.IsUserTracked (avatarCtrl.playerId)) {
//User detected. You can do the remaining thing.
}