When I type __int128 in a C++ project in Visual Studio, the editor changes color of __int128 to blue (like keyword).
But when I compile the
There is a new version of _int128 which solves some of the problems mentioned. It includes a natvis addin, so you can view int128 in the debugger. To do this it was nessecary to write an x86 version of int128, because natvis-dll's need to be win32. The idea of using af template for the members lo,hi is ok, but I think it's a little to optimistic, because the routines that do the real job have to use the CPU's registers which, at least at the moment, are only 64 bit. But ok when Intel releases a 128-bit CPU. in/out in c++ std stream are added A lot of inline operators have been added too, so the compiler will do
_int128 x = 10;
int y = 20;
_int128 z = x + y;
without ambiguities.
The code is too big to fit in this answer so it's put in github with links to the files listet below
New header Int128.h
Int128x64.asm Assembler code for x64
Int128x86.cpp
Int128Str.cpp Common for x86 and x64
Int128IO.cpp Common for x86 and x64
AddIn-dll called by debugger to convert _int128/_uint128 to char*(decimal/hex)
Header for all natvis addin dll's