How to convert a floating point number into a sequence of bytes so that it can be persisted in a file? Such algorithm must be fast and highly portable. It must allow also th
This version has excess of only one byte per one floating point value to indicate the endianness. But I think, it is still not very portable however.
#include
#include
#include
#include
#define LITEND 'L'
#define BIGEND 'B'
typedef short INT16;
typedef int INT32;
typedef double vec1_t;
typedef struct {
FILE *fp;
} WFILE, RFILE;
#define w_byte(c, p) putc((c), (p)->fp)
#define r_byte(p) getc((p)->fp)
static void w_vec1(vec1_t v1_Val, WFILE *p)
{
INT32 i;
char *pc_Val;
pc_Val = (char *)&v1_Val;
w_byte(LITEND, p);
for (i = 0; ifp = fopen("test.bin", "w");
v1_Val = 1234567890.0987654321;
printf("v1_Val before write = %.20f \n", v1_Val);
w_vec1(v1_Val, px_FileW);
fclose(px_FileW->fp);
px_FileR->fp = fopen("test.bin", "r");
v1_Val = r_vec1(px_FileR);
printf("v1_Val after read = %.20f \n", v1_Val);
fclose(px_FileR->fp);
return 0;
}