So i recently switched to android 3.0 (honeycomb) and i\'m having some issues with hardware rendering, specifically at a certain custom view i\'ve written where I use a font
It is really a bug in the Android OS inside the Hardware Acceleration modules. I think that the best way is to ask the system to avoid HW acceleration on TextViews that contain large size text. To do so, just add in the code:
TextView bigText = (TextView) findViewById(R.id.bigtext);
bigText.setLayerType(View.LAYER_TYPE_SOFTWARE, null);