Suppose I have the following Button
made with Tkinter in Python:
import Tkinter as Tk
win = Tk.Toplevel()
frame = Tk.Frame(master=win).grid(row=
The reason it invokes the method immediately and pressing the button does nothing is that action(somenumber)
is evaluated and its return value is attributed as the command for the button. So if action
prints something to tell you it has run and returns None
, you just run action
to evaluate its return value and given None
as the command for the button.
To have buttons to call functions with different arguments you can use global variables, although I can't recommend it:
import Tkinter as Tk
frame = Tk.Frame(width=5, height=2, bd=1, relief=Tk.SUNKEN)
frame.grid(row=2,column=2)
frame.pack(fill=Tk.X, padx=5, pady=5)
def action():
global output
global variable
output.insert(Tk.END,variable.get())
button = Tk.Button(master=frame, text='press', command=action)
button.pack()
variable = Tk.Entry(master=frame)
variable.pack()
output = Tk.Text(master=frame)
output.pack()
if __name__ == '__main__':
Tk.mainloop()
What I would do is make a class
whose objects would contain every variable required and methods to change those as needed:
import Tkinter as Tk
class Window:
def __init__(self):
self.frame = Tk.Frame(width=5, height=2, bd=1, relief=Tk.SUNKEN)
self.frame.grid(row=2,column=2)
self.frame.pack(fill=Tk.X, padx=5, pady=5)
self.button = Tk.Button(master=self.frame, text='press', command=self.action)
self.button.pack()
self.variable = Tk.Entry(master=self.frame)
self.variable.pack()
self.output = Tk.Text(master=self.frame)
self.output.pack()
def action(self):
self.output.insert(Tk.END,self.variable.get())
if __name__ == '__main__':
window = Window()
Tk.mainloop()