two Bars which shows the progress of a game. If the user get points or time is up etc the progressBars should be updated:
private TextView tv;
private Progre
This worked for me...
OneFragmen.java
public class OneFragment extends Fragment{
public OneFragment() {
// Required empty public constructor
}
private Toolbar toolbar;
private TabLayout tabLayout;
private ViewPager viewPager;
int progress=0;
private Handler handler = new Handler();
TextView txtProgress;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
}
@Override
public View onCreateView(
LayoutInflater inflater,
ViewGroup container,
Bundle savedInstanceState ) {
View view = inflater.inflate(R.layout.fragment_one, container, false);
getActivity().setTitle(R.string.app_name);
final ProgressBar spinner =
(ProgressBar) view.findViewById(R.id.outerProgressBar);
Resources res = getResources();
Drawable drawable = res.getDrawable(R.drawable.circular);
txtProgress = (TextView)view.findViewById(R.id.txtProgress);
spinner.setProgressDrawable(drawable);
spinner.setSecondaryProgress(100);
spinner.setMax(100);
spinner.setProgress(0);
new Thread(new Runnable() {
@Override
public void run() {
while (progress < 100) {
progress += 1;
handler.post(new Runnable() {
@Override
public void run() {
spinner.setProgress(progress);
txtProgress.setText(progress + "%");
}
});
try {
Thread.sleep(28);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}).start();
return view;
}
}