This isn\'t a design question, really, though it may seem like it. (Well, okay, it\'s kind of a design question). What I\'m wondering is why the C++ std::fstream
@ Bernard:
Monoliths "Unstrung." "All for one, and one for all" may work for Musketeers, but it doesn't work nearly as well for class designers. Here's an example that is not altogether exemplary, and it illustrates just how badly you can go wrong when design turns into overdesign. The example is, unfortunately, taken from a standard library near you...
~ http://www.gotw.ca/gotw/084.htm