Yeah, there\'s this cool myLabel.adjustsFontSizeToFitWidth = YES;
property. But as soon as the label has two lines or more, it won\'t resize the text to anythin
If someone is looking for a MonoTouch/Xamarin.iOS implementation, as I did ... here you go:
private int BinarySearchForFontSizeForText(NSString text, int minFontSize, int maxFontSize, SizeF size)
{
if (maxFontSize < minFontSize)
return minFontSize;
int fontSize = (minFontSize + maxFontSize) / 2;
UIFont font = UIFont.BoldSystemFontOfSize(fontSize);
var constraintSize = new SizeF(size.Width, float.MaxValue);
SizeF labelSize = text.StringSize(font, constraintSize, UILineBreakMode.WordWrap);
if (labelSize.Height >= size.Height + 10 && labelSize.Width >= size.Width + 10 && labelSize.Height <= size.Height && labelSize.Width <= size.Width)
return fontSize;
else if (labelSize.Height > size.Height || labelSize.Width > size.Width)
return BinarySearchForFontSizeForText(text, minFontSize, fontSize - 1, size);
else
return BinarySearchForFontSizeForText(text, fontSize + 1, maxFontSize, size);
}
private void SizeLabelToRect(UILabel label, RectangleF labelRect)
{
label.Frame = labelRect;
int maxFontSize = 300;
int minFontSize = 5;
int size = BinarySearchForFontSizeForText(new NSString(label.Text), minFontSize, maxFontSize, label.Frame.Size);
label.Font = UIFont.SystemFontOfSize(size);
}
It's a translation of agarcian's code from Objective-C to C#, with a small modification: as the returning result has always been 0 (see the comment of borked) I am returning the calculated minFontSize, which results in a correct font size.