I\'ve been trying to re-implement an HTML5 image uploader like the one on the Mozilla Hacks site, but that works with WebKit browsers. Part of the task is to extract an imag
After playing around with a few things, I managed to figure this out myself.
First of all, this will convert a dataURI to a Blob:
function dataURItoBlob(dataURI) {
// convert base64/URLEncoded data component to raw binary data held in a string
var byteString;
if (dataURI.split(',')[0].indexOf('base64') >= 0)
byteString = atob(dataURI.split(',')[1]);
else
byteString = unescape(dataURI.split(',')[1]);
// separate out the mime component
var mimeString = dataURI.split(',')[0].split(':')[1].split(';')[0];
// write the bytes of the string to a typed array
var ia = new Uint8Array(byteString.length);
for (var i = 0; i < byteString.length; i++) {
ia[i] = byteString.charCodeAt(i);
}
return new Blob([ia], {type:mimeString});
}
From there, appending the data to a form such that it will be uploaded as a file is easy:
var dataURL = canvas.toDataURL('image/jpeg', 0.5);
var blob = dataURItoBlob(dataURL);
var fd = new FormData(document.forms[0]);
fd.append("canvasImage", blob);