UIImage has a read-only property CGImage. I have to read its pixels to a memory block and edit them and then make a new UIImage to replace the old one. I want to know if th
I used the following code to add 2 thin red lines at right and left of an image
-(UIImage*)ModifyImage:(UIImage*) img
{
UIGraphicsBeginImageContext(img.size);
[img drawInRect:CGRectMake(0,0,img.size.width,img.size.height) blendMode:kCGBlendModeSourceOut alpha:1.0f];
CGContextRef ctx = UIGraphicsGetCurrentContext();
int w =img.size.width;
int cw,ch;
cw = img.size.width / 35;
ch = img.size.height / 35;
unsigned char* data = CGBitmapContextGetData (ctx);
for(int y = 0 ; y < img.size.height ; y++)
{
for(int x = 0 ; x < img.size.width ; x++)
{
//int offset = 4*((w * y) + x);
int offset = (CGBitmapContextGetBytesPerRow(ctx)*y) + (4 * x);
int blue = data[offset];
int green = data[offset+1];
int red = data[offset+2];
//int alpha = data[offset+3];
if(x <= (cw * 2) || x >= (cw * 35))
{
data[offset] = 0;
data[offset+1] = 0;
data[offset+2] = 255;
data[offset+3] = 255;
}
}
}
UIImage *rtimg = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return rtimg;
}