I have been struggling with this assignment for quite some time now. What I would like to develop is a scrollview or collectionview which scrolls continuously both vertical
@updated for swift 3 and changed how the maxRow is calculated otherwise the last column is cutoff and can cause errors
import UIKit
class NodeMap : UICollectionViewController {
var rows = 10
var cols = 10
override func viewDidLoad(){
self.collectionView!.collectionViewLayout = NodeLayout(itemWidth: 400.0, itemHeight: 300.0, space: 5.0)
}
override func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return rows
}
override func numberOfSections(in collectionView: UICollectionView) -> Int {
return cols
}
override func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
return collectionView.dequeueReusableCell(withReuseIdentifier: "node", for: indexPath)
}
}
class NodeLayout : UICollectionViewFlowLayout {
var itemWidth : CGFloat
var itemHeight : CGFloat
var space : CGFloat
var columns: Int{
return self.collectionView!.numberOfItems(inSection: 0)
}
var rows: Int{
return self.collectionView!.numberOfSections
}
init(itemWidth: CGFloat, itemHeight: CGFloat, space: CGFloat) {
self.itemWidth = itemWidth
self.itemHeight = itemHeight
self.space = space
super.init()
}
required init(coder aDecoder: NSCoder) {
self.itemWidth = 50
self.itemHeight = 50
self.space = 3
super.init()
}
override var collectionViewContentSize: CGSize{
let w : CGFloat = CGFloat(columns) * (itemWidth + space)
let h : CGFloat = CGFloat(rows) * (itemHeight + space)
return CGSize(width: w, height: h)
}
override func layoutAttributesForItem(at indexPath: IndexPath) -> UICollectionViewLayoutAttributes? {
let attributes = UICollectionViewLayoutAttributes(forCellWith: indexPath)
let x : CGFloat = CGFloat(indexPath.row) * (itemWidth + space)
let y : CGFloat = CGFloat(indexPath.section) + CGFloat(indexPath.section) * (itemHeight + space)
attributes.frame = CGRect(x: x, y: y, width: itemWidth, height: itemHeight)
return attributes
}
override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
let minRow : Int = (rect.origin.x > 0) ? Int(floor(rect.origin.x/(itemWidth + space))) : 0
let maxRow : Int = min(columns - 1, Int(ceil(rect.size.width / (itemWidth + space)) + CGFloat(minRow)))
var attributes : Array = [UICollectionViewLayoutAttributes]()
for i in 0 ..< rows {
for j in minRow ... maxRow {
attributes.append(self.layoutAttributesForItem(at: IndexPath(item: j, section: i))!)
}
}
return attributes
}
}