How do I import 3rd part frameworks into Xcode Playground?
Swift Playground obviously has a framework import mechanism because we can import Cocoa,
I solved it by copying the built frameworks to the Built Products Directory, where Playgrounds in the workspace also searches for frameworks. Note: you also need to run lipo and strip away unused architectures from the FAT binaries.
The steps needed (in a nutshell):
Additionally you can leverage the aggregate target in your app:
Here is an example project setup as above: https://github.com/richardnees/CarthagePlaygrounds