I don\'t have the option to use but OpenGL methods (that is glxxx() methods). I need to draw text using gl methods only. After reading the red book, I understan

Use glutStrokeCharacter(GLUT_STROKE_ROMAN, myCharString).
An example: A STAR WARS SCROLLER.
#include
#include
#include
#include
#include
GLfloat UpwardsScrollVelocity = -10.0;
float view=20.0;
char quote[6][80];
int numberOfQuotes=0,i;
//*********************************************
//* glutIdleFunc(timeTick); *
//*********************************************
void timeTick(void)
{
if (UpwardsScrollVelocity< -600)
view-=0.000011;
if(view < 0) {view=20; UpwardsScrollVelocity = -10.0;}
// exit(0);
UpwardsScrollVelocity -= 0.015;
glutPostRedisplay();
}
//*********************************************
//* printToConsoleWindow() *
//*********************************************
void printToConsoleWindow()
{
int l,lenghOfQuote, i;
for( l=0;l